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Cover of WebGL Compute (Paperback) FROM THE BOOK CATALOGUE

GPU Computing

WebGL Compute (Paperback)

By Kenwright

A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.

WHAT THE PUBLISHER HIGHLIGHTS

  • Learn how to use WebGL for non‑graphical GPU computation.
  • Understand how GLSL ES shaders can accelerate parallel workloads.
  • Explore practical examples of browser‑based GPGPU techniques.

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Catalogue reference: 8fc927ef60c9f5a8

INSIDE THE BOOK

About this book

WebGL Compute explores how to repurpose WebGL’s graphics‑focused pipeline for high‑performance computation. By leveraging GLSL ES shaders, readers learn how to run massively parallel workloads directly on the GPU using nothing more than a web browser. The book walks through practical techniques, minimal examples, and creative strategies for performing non‑graphical tasks such as simulation, data processing, and algorithm acceleration. Ideal for developers, researchers, and enthusiasts who want to push WebGL beyond rendering and tap into the hidden compute power available on virtually every device.

From the publisher’s description

  • Learn how to use WebGL for non‑graphical GPU computation.
  • Understand how GLSL ES shaders can accelerate parallel workloads.
  • Explore practical examples of browser‑based GPGPU techniques.
  • Discover creative ways to repurpose WebGL beyond rendering.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Highly recommended

Genuinely excellent — I finished it in a week and immediately started again.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. I found myself making notes in the margins, which is always a good sign. The balance between theory and practice is well judged; neither side dominates. One of those books that pays for itself within the first few chapters. Highly recommended.

Leo SmithSoftware engineer · Vancouver, BC
WebGL Compute
Reader review5

Finally, an explanation that clicks

Genuinely excellent — I finished it in a week and immediately started again.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The book rewards careful reading. Skimming it would be a mistake. The explanations are careful without being condescending, which is a difficult balance to strike. Some terminology is introduced without much ceremony; I had to look a few things up along the way. I have already recommended it to two colleagues and will recommend it to more.

Ella WilsonTechnical lead · Stockholm, SE
WebGL Compute
Reader review5

Outstanding introduction

Excellent from start to finish. No filler, no padding.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The author clearly knows the subject deeply and has thought hard about how to teach it. A couple of chapters felt like they could have been merged, but that is a minor complaint. The explanations are careful without being condescending, which is a difficult balance to strike. An easy five stars from me. I look forward to whatever the author writes next.

Jessica RichardsonSoftware engineer · Sydney, AU
WebGL Compute

BEYOND THE BOOKSHELF

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THE BOOKS

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Cover of OpenCL Compute (Paperback)
Parallel Programming

OpenCL Compute

A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.

Learn how to write OpenCL kernels for GPUs and CPUs.

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