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ANOTHER PERSPECTIVE
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Reader review5 / 5
This is the one to get
A genuinely enjoyable read that also taught me a great deal.
I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. A couple of chapters felt like they could have been merged, but that is a minor complaint. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.
A genuinely enjoyable read that also taught me a great deal.
I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. I particularly liked the way the author builds up from simple cases before introducing the harder material. The author clearly knows the subject deeply and has thought hard about how to teach it. The index and cross-references are surprisingly good, which matters for a book I will come back to. An easy five stars from me. I look forward to whatever the author writes next.
Exactly the book I needed. Straight to the point and genuinely useful.
I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The chapters on ai & machine learning are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. The chapters on ai & machine learning are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. One of those books that pays for itself within the first few chapters. Highly recommended.
Worth every page. I have already recommended it to two colleagues.
I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The chapters on game development are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. I found myself making notes in the margins, which is always a good sign. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.
Finally, a book that treats game development with the care it deserves.
I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The author is unusually honest about where the simplifications break down, which I appreciated. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. This is the book I wish had existed when I started working with game development.
A superb guide. The examples are small but complete.
I came to this book already familiar with the basics, and it still had plenty to offer. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. A couple of chapters felt like they could have been merged, but that is a minor complaint. The index and cross-references are surprisingly good, which matters for a book I will come back to. I have already recommended it to two colleagues and will recommend it to more.