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Game C++ Programming A Practical Introduction

By Kenwright

Game C++ Programming A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 66e6d1b4ad454619

INSIDE THE BOOK

About this book

Game C++ Programming A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

The best book on this subject I have read

The clearest explanation of game programming I have come across.

This is the third book I have read on game programming this year, and it is comfortably the best of them. Some terminology is introduced without much ceremony; I had to look a few things up along the way. The book rewards careful reading. Skimming it would be a mistake. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Oliver TorresMobile developer · Rotterdam, NL
Game C++ Programming: A Practical Introduction
Reader review3

Good in places

Good in places. I would borrow it before buying if you can.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. I particularly liked the way the author builds up from simple cases before introducing the harder material. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Three stars feels about right. It will stay on my shelf, but it will not be the first one I reach for.

Emma SandersTechnical editor · Seattle, WA
Game C++ Programming: A Practical Introduction

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