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No Eye Dear

No Eye Dear / THE CATALOGUE

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2507 books to explore

Cover of OpenCL Compute (Paperback)
Parallel Programming

OpenCL Compute

A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.

Learn how to write OpenCL kernels for GPUs and CPUs.

Cover of Paper to Play in 20 Minutes: Rapid Game Prototyping (Game Development Concepts)
Game Development

Paper to Play in 20 Minutes

A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.

Transform abstract game ideas into testable prototypes quickly.

Cover of 7-7-7 Rule for Game Design (Paperback)
Game Design

7-7-7 Rule for Game Design

A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.

Learn a clear framework for structuring game ideas.

Cover of LaTeX Explained
Books

LaTeX Explained

LaTeX Explained provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

Master practical coding skills.

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